Kabam Asked Me To Design Content AND IT RELEASED!!! - The Story Behind The Revenge Of Legends
A gaming YouTuber reflects on what it actually felt like to co-design official game content — the nerves, the credit he kept deflecting, and the one thing he still couldn't get them to build.
1 / 5at 10:50 · Yank's paraphrase
I just been sitting here writing out notes, going on calls, rambling away about my vision — he's been the one programming these fights, doing the initial concepts, putting in the sweat.
I just been sitting here writing out notes, going on calls, rambling away about my vision — he's been the one programming these fights, doing the initial concepts, putting in the sweat.
Seatin credits Bitter as the true builder, framing himself as the ideas man who shaped vision while Bitter did the real technical work.
In context
overall. So I love Juggernaut. Juggernaut is still my my personal favorite fight there. And then we've also got Winter Soldier. So the initial pitch and I've dude I got to give so much credit to bitter here cuz like again he has been the heavy lifter throughout this process. I've just been sitting here writing out notes going on calls kind of rambling away about my vision for this piece of content and things that we can change and improve in bosses. But he's been the one like you know programming these fights doing the
I just been sitting here writing out notes, going on calls, kind of rambling away about my vision for this piece of content and things that we can change and improve in bosses. But — he's been the one like you know programming these fights, doing the initial concepts, putting in the sweat.
Receipt
The fights that you struggle on will hopefully teach you about a weak spot that can be further refined in your core gameplay skills.
The content's design philosophy is revealed: difficulty serves as a diagnostic tool pointing players toward skills they still need to develop.
In context
trying to get a little bit better, it's just a permanent piece of content, right? And you may go through it initially and you may struggle on certain fights, but I think the fights that you struggle on maybe or hopefully will teach you about like a weak spot that you have that can be further refined in your core gameplay skills. Um so yeah, I I just hope it's useful, man. I hope it's useful. I hope people um uh really enjoy it. Uh and yeah, it is uh yeah, it's a fun challenge, but what it is not, and I'm going to say this very clearly, dude, it is not a standard
The fights that you struggle on maybe or hopefully will hopefully teach you about like a weak spot that you have that can be further refined in your core gameplay skills.
Receipt
If people hate it, I'm just going to sit on the sofa for a week and smash nuggets.
Seatin contrasts his pre-launch anxiety with the relief he now feels, marking the emotional resolution of the release moment.
In context
just been really good to read all of that. Very reassuring, dude. Cuz like at the end of the announcement video, um I I think like a month ago in the live stream, I was like, I'm just so nervous, dude. I was like, if people hate it, I'm just going to like sit on the sofa for a week and just smash nuggets. Uh but you know what? Uh we're having we're having victory nuggets instead uh this week, boys. So it's much much better vibe. I'll take [laughter] that. But yeah, anyway, thank you all very much for watching. Take care, and I
If people hate it, I'm just going to like sit on the sofa for a week and just smash nuggets.
Receipt
We are getting exceptionally powerful champions now and the community just want fun places to test out damage in their rawest form.
A gap in the game is identified — champions have outpaced available content that lets players freely unleash their full damage output.
In context
training room to just being able to test on dummies. But, I still think there is a huge need, and I want to say this very clearly. I think this is very understood uh by so many people in the content creator program, so many people at Kabam as well. We are getting exceptionally powerful champions now. And the community just want like fun places to test out damage in their rawest form. There is so much popularity as well. If you look at MCOC Encyclopedia and the kind of like big um uh 77 million mega boss series he's been doing, uh people already want that
We are getting exceptionally powerful champions now and the community just want like fun places to test out damage in their rawest form.
Receipt
My goal was for Winter Soldier to kill you once — and I think that landed pretty precisely even for some of the sweatiest players.
Seatin confirms his specific boss-design target was met, validating that even elite players felt the intended pressure from Winter Soldier.
In context
the big bad final boss and present more of a a potential challenge, right? It really is a test of endurance. And I said this on the the initial video, right? When we talk about the the announcement of this piece of content, my goal was for Winter Soldier, if you went in, just to kill you once, right? And I think that's actually a goal that landed pretty precisely for even some of the sweatiest players cuz if you do try and get too aggressive in that fight, you do get um quite punished there. Whereas everything else,
My goal was for Winter Soldier if you went in, just to kill you once right? — and I think that's actually a goal that landed pretty precisely for even for some of the sweatiest players.
Receipt
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